Hytale: Its first update
Hytale News
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Last Update 5 maanden geleden

Hytale recently released its first update, which brings multiple new features to the game along with several quality-of-life changes. Here are the most important ones:
1.- Worlds and Environments
This first patch 1.0 brings new creatures like Dinosaurs within the jungles in zone 4, and they also added new NPCs in the jungles.
This first patch 1.0 brings new creatures like Dinosaurs within the jungles in zone 4, and they also added new NPCs in the jungles.
2.- Crafting, Items, and Farming
In this patch, several crafting recipes were adjusted, as well as the workbenches related to farming and crafting being balanced. Some of these are as follows:
In this patch, several crafting recipes were adjusted, as well as the workbenches related to farming and crafting being balanced. Some of these are as follows:
- The backpack and its upgrades are now easier to obtain: the basic backpack now requires a Level 1 workbench (previously Level 2).
- The cost of the basic backpack was reduced to 8 medium leathers (previously 16).
- Updating the backpack for the first time now requires a Level 2 Workbench (previously Level 3).
- Corn now gives 1 Life Essence instead of 4 when exchanged at the Agriculture Bank, as it was previously misconfigured, making it better than higher-level crops.
- Light, medium, and heavy hides now take 10 seconds less to be processed into leather.
3.- Interface, Performance, and Quality of Life
In addition to balances and new recipes, they also added significant new quality of life changes to the game, as well as improving the game's performance. Here are the most important ones:
- You can now sleep starting at 7:30 PM (previously 9 PM).
- The game now warns when launching preview versions or opening worlds from different versions.
- The interaction system now better handles server lag spikes.
4.- Server changes and bug fixes
The patch also includes new server adjustments and the resolution of multiple game bugs
Server Changes:
- The order of arguments for teleport commands was corrected. /tp <player> <targetPlayer>
- The give command now allows specifying the item's durability.
- The whitelist and ban commands now accept both online usernames and offline UUIDs.
- Improvement in authentication and session token error handling.
Errors fixed:
- Fixed a misconfiguration that allowed weapon Charged Attacks to not consume Stamina correctly when swapping to another hotbar slot at the right time.
- Fixed signature ready sound playing incorrectly in adventure mode.
- Fixed regular expression parsing in /replace command.
- Fixed an issue where signature attacks could be used without signature energy.
- Fixed some items allowing longer interaction ranges than intended.
- Fixed fluid flow behavior when stacking water sources.
- Fixed crash when using non-English folder names for screenshots.
- Fixed crash when selecting certain hairstyles with variants.
- Fixed crash caused by corrupt cached avatar previews.
- Fixed crash when the memories plugin fails to load.
- Fixed an issue where rewards from restoring memories were granted too early and did not match the correct number of memories required.
- Fixed "waiting for chunks" taking too long at <128 view distance.
- Fixed crash when updating player model.
- Fixed localization loop affecting Norwegian language users.
- Fixed race condition in instance teleport that caused entity removal and re-add issues.
- Fixed session refresh for singleplayer servers.
- Fixed various issues with crop growth where certain crops like Tomatoes would not grow correctly, chunks are now saved when a farming block updates.
Original News: Hytale Patch Notes - Update 1
